Pepsiman (Japanese: ペプシマン Hepburn: Pepushiman?) is an action video game developed and published by KID for the PlayStation on March 4, 1999, in Japan. It is based on Pepsi's superhero mascot with the same name, and focuses the player on avoiding obstacles by running, dashing, and jumping, while Pepsiman automatically runs forward through each of the game's stages. The game was made on a low budget; this prompted the decision to make videos in-between stages that show an American man drinking Pepsi, as they were cheap to produce. The game also features 3D cutscenes, which the future visual novel writer Kotaro Uchikoshi created 3D models for. While an American publisher did look into acquiring the rights to publish the game in the United States, it remained a Japan-exclusive game in the end.
Reviewers frequently compared the game to other games, including Crash Bandicoot, and commented on its simplicity and its price, which was thought to be low. A writer for Complex included it on a list of company-branded games that "didn't suck", commenting that it is not a bad game as long as the player can tolerate the large amount of advertisement in it, while a reviewer of Destructoid said that the game was funny but not great, calling it "charmingly brain-dead". According to Uchikoshi, the game did not sell well.
Minimum System Requirements
OS: Windows 98/ME/2000/XP/7
CPU: Pentium @ 600 MHz Processor
RAM: 64 MB
Hard Drive: 40 MB Free
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 6.0
Keyboard and Mouse
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